jeremy
All-American
Posts: 107
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Sliders
Nov 16, 2010 12:15:15 GMT -6
Post by jeremy on Nov 16, 2010 12:15:15 GMT -6
lol..maybe i just suck at running...
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Sliders
Nov 17, 2010 19:44:12 GMT -6
Post by dave on Nov 17, 2010 19:44:12 GMT -6
Keep the feedback coming. We will adjust the sliders after this week. Looking at increasing QB accuracy back to 40 from 35 and possibly increasing CPU pass defense from 55 to 60 or decreasing WR catching by 5. Also decreasing User RB ability by 5 because that was increased along with CPU rush defense being decreased last time. I should have just changed one instead of both.
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Sliders
Nov 18, 2010 16:44:27 GMT -6
Post by dave on Nov 18, 2010 16:44:27 GMT -6
New Sliders after we advance which should be tonight(changes in bold):
QB Accuracy 40 35 Pass Blocking 50 50 WR Catching 50 50 RB Ability 40 50 Run Blocking 45 55 Pass Coverage 45 60 Pass Rush 40 50 Interceptions 25 30 Rush Defense 45 50 Tackling 50 50 FG Power 40 50 FG Accuracy 40 55 Punt Power 45 45 Punt Accuracy 40 50 Kickoff Power 40 40
Old Sliders:
QB Accuracy 35 35 Pass Blocking 50 50 WR Catching 50 50 RB Ability 45 50 Run Blocking 45 55 Pass Coverage 45 55 Pass Rush 40 50 Interceptions 25 30 Rush Defense 45 50 Tackling 50 50 FG Power 40 50 FG Accuracy 40 55 Punt Power 45 45 Punt Accuracy 40 50 Kickoff Power 40 40
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Sliders
Nov 20, 2010 16:39:39 GMT -6
Post by golfer26 on Nov 20, 2010 16:39:39 GMT -6
i think the new sliders are more competitive, had a closer game than the others i have had lately.
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Sliders
Nov 21, 2010 0:13:27 GMT -6
Post by socbe7 on Nov 21, 2010 0:13:27 GMT -6
Definitely more competitive. I think I ran into one of those CPU cheat games against USF. Lattimore averaged 3.9 YPC (he's a really good back with a great O-line) and Garcia (91 overall) threw 4 picks. I was on the road, which I think had a lot to do with it. The sliders definitely made it tough, but the game wasn't fun because of all the unlikely breaks the CPU kept getting. Hopefully these sliders are good and I just ran into one of those stupid games. Snuck out the win, but just barely.
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Sliders
Nov 23, 2010 14:44:13 GMT -6
Post by dave on Nov 23, 2010 14:44:13 GMT -6
I had a close game against Tulsa, but I'm thinking its one of those end of the season road games where the cpu tries everything it can to get a win. I had plenty of passing yards and did have 2 INTs, but those where just bad decisions by me rather than the CPU pass defense being too good. I did have trouble running the ball. Another week should give us better indication if we are where we need to be. I hate to keep adjusting the sliders every couple weeks, but only 3 people at the most give me feedback each week so it's harder to figrue out how the changes affect all 12 teams. Please everyone give me feedback so we can get these right and be able to leave them alone.
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Sliders
Nov 26, 2010 18:36:37 GMT -6
Post by dave on Nov 26, 2010 18:36:37 GMT -6
CPU QB Completion percentage was under 50% for a lot of games so I increased it from 35 to 40. I like how the CPU pass defense plays now since I increased it from 55 to 60, but there were to many user INTs so I decreased CPU INTs to 25 from 30.
New Sliders:
QB Accuracy 40 40 Pass Blocking 50 50 WR Catching 50 50 RB Ability 40 50 Run Blocking 45 55 Pass Coverage 45 60 Pass Rush 40 50 Interceptions 25 25 Rush Defense 45 50 Tackling 50 50 FG Power 40 50 FG Accuracy 40 55 Punt Power 45 45 Punt Accuracy 40 50 Kickoff Power 40 40
Old Sliders:
QB Accuracy 40 35 Pass Blocking 50 50 WR Catching 50 50 RB Ability 40 50 Run Blocking 45 55 Pass Coverage 45 60 Pass Rush 40 50 Interceptions 25 30 Rush Defense 45 50 Tackling 50 50 FG Power 40 50 FG Accuracy 40 55 Punt Power 45 45 Punt Accuracy 40 50 Kickoff Power 40 40
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Sliders
Nov 28, 2010 10:51:59 GMT -6
Post by lsuwet on Nov 28, 2010 10:51:59 GMT -6
I just barely beat a 4-6 K State team, but a lot of it was really unfortunate breaks. Their CB's were on my WR's like glue, and their 75 overall QB was making it rain. This is probably the best rating though because the last couple games I've played have been blowouts. So it was tougher and shouldn't have been, but it made the game more exciting.
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